WANT IT/NEED IT (scan it/read it)
A little story told in five parts, a sliding puzzle game mixed with Twine poetry, and a second screen experience enabled by the technology of smartphones and QR codes.
You want the world? Go out and seek it.
But don't be sad if it doesn't want you.
It'll be okay.
Created for the Artcade sections of Champlain College's CREM Capstone Show, held from April 21-26, 2016.
Status | Released |
Platforms | HTML5 |
Release date | Apr 21, 2016 |
Author | Sylverstone Khandr |
Genre | Puzzle |
Made with | Construct, Twine |
Tags | Abstract, Altgame, artgame, Construct 2, Experimental, poetry, qr-code, sylvers-edge, sylverstone-khandr, Twine |
Average session | A few minutes |
Links | Portfolio Entry |
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